Ten competencies
Nine core competencies from airline training, plus a suggested tenth for threat and error management, each broken into observable behaviours.
Free-Force Performance
Airline evidence-based training, adapted for motorsport. A structured way to observe, grade and develop the skills that decide a race beyond raw speed, starting with drivers and extending to the whole team, from Formula 1 to driver academies.
Lap times and results show what happened, not why. The skills that decide a race beyond raw speed, such as awareness, decision making, communication and workload, are usually judged informally and described in different words by different people.
Airline pilots are trained and assessed against a fixed set of competencies, each broken into behaviours that an assessor can observe and grade from evidence. The same approach has been used in surgery to reduce errors. Free-Force Performance adapts it for motorsport: drivers first, then pit crews, then the whole team, to improve safety as well as performance.
Two-minute introduction
Both depend on highly trained professionals performing under pressure, where small errors have large consequences and teamwork and training decide the outcome.
The introduction uses Formula 1 as its example; the same approach applies across motorsport. Voiceover, so please turn the sound on. Hosted by Vimeo, it loads only when you press play.
A proven structure from aviation, applied to the evidence a motorsport team already holds.
Nine core competencies from airline training, plus a suggested tenth for threat and error management, each broken into observable behaviours.
Each behaviour is graded 1 to 5 from telemetry, team radio, onboard video and debriefs, by trained assessors.
A profile for each team member, specific targets, and one shared language for drivers, coaches, engineers and management.
The skills are the same wherever people race under pressure. The framework adapts to the series, the team and the people in it.
Drivers, race engineers, pit crews and the operations room, with worked cases from recent Grands Prix.
A development record from a driver's first season, so progress is measured in behaviours as well as results.
Shared cars and driver changes: the handover is a teamwork and communication task, as on a flight deck.
The closest thing in motorsport to a two-seat fast jet crew: one car, two roles, every decision shared.
A shared language and grading for coaching programmes, in the simulator and on track.
In military fast jets a single-seat pilot decides alone, while a two-seat crew shares the workload, the decisions, the credit and the responsibility. On race day the driver and race engineer are that crew, joined only by the radio. In rallying the co-driver sits alongside; in endurance racing drivers hand the car to each other. The same approach develops each role and the relationship between them.
Professionals engage with scores because they want to get better.

Who is behind it
A 20-minute conversation is the best place to start. No commitment, and nothing to install.